Sean VanGorder
Sean VanGorder
Environment Artist | Visceral Games
San Francisco , United States of America

About

Experienced environment artist currently working at Visceral Games

Skills

3D ModelingEnvironment ModelingHard Surface ModelingTexturing

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Quixel Suite
Quixel Suite
Knald
Knald
Frostbite Engine
Frostbite Engine

Productions

  • Star wars visceral games 2048.0
    • Video Game
      Star Wars Project
    • Year
      2019
    • Role
      Lead Texture Artist
    • Company
      Visceral Games
  • Old battlefield hardline box art
    • Video Game
      Battlefield: Hardline
    • Year
      2015
    • Role
      Texture Artist
    • Company
      Visceral Games
  • 91mqjdo1ool. ac sl1500
    • Video Game
      Defiance
    • Year
      2013
    • Role
      Environment Artist
    • Company
      Trion Worlds

Experience

  • Lead Texture Artist at Visceral Games
    Redwood Shores, United States of America
    February 2014 - Present

  • Texture Artist at GameTextures
    United States of America
    January 2013 - January 2014

  • Environment Artist at Trion Worlds
    Redwood City, United States of America
    July 2012 - December 2012

  • Hard Surface Artist at Liquid Development
    United States of America
    January 2012 - July 2012